unit map;

interface
uses
  Direct3D9,D3DX9,DXTypes,DXUT,DXUTmisc,
  Config,camera;
type

Tmap = class
  public
    constructor create(x: integer);
    //function GenerateMap: integer;
  private
    x1,x2: integer;
end;

implementation

constructor Tmap.create(x: integer);
begin
  x1:=x;
  x2:=x+10;
end;

end.
